OREGON STATE UNIVERSITY

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Biblio

Found 4 results
Filters: Author is Cunningham, Steve  [Clear All Filters]
2011
Bailey, M. J., and S. Cunningham, Graphics Shaders: Theory and Practice, , Second Edition: A K Peters/CRC Press, 11/2011.
2007
Bailey, M. J., and S. Cunningham, "A GPU shader programming workshop", ACM SIGGRAPH 2007 educators program, San Diego, CA, ACM, 08/2007.
Bailey, M. J., and S. Cunningham, "A hands-on environment for teaching GPU programming", Proceedings of the 38th SIGCSE Technical Symposium on Computer Science Education - SIGCSE '07, Covington, Kentucky, ACM Press, pp. 254, 03/2007.
2001
Cunningham, S., and M. J. Bailey, "Lessons from scene graphs: using scene graphs to teach hierarchical modeling", Computers & Graphics, vol. 25, issue 4, pp. 703 - 711, 08/2001.