OREGON STATE UNIVERSITY

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Biblio

Found 4 results
Filters: Author is Neumann, Christoph  [Clear All Filters]
2010
Metoyer, R. A., S. Stumpf, C. Neumann, J. E. Dodge, J. Cao, and A. Schnabel, "Explaining How to Play Real-Time Strategy Games", Knowledge-Based Systems, vol. 23, issue 4, pp. 295 - 301, 05/2010.
2009
Neumann, C., R. A. Metoyer, and M. M. Burnett, "End-user strategy programming", Journal of Visual Languages & Computing, vol. 20, issue 1, pp. 16 - 29, 02/2009.
Metoyer, R. A., S. Stumpf, C. Neumann, J. E. Dodge, J. Cao, and A. Schnabel, "Explaining How to Play Real-Time Strategy Games", AI-2009 Twenty-ninth International Conference on Artificial Intelligence, Cambridge, England, Springer London, pp. 249 - 262, 12/2009.
2006
Dagit, J., J. Lawrance, C. Neumann, M. M. Burnett, R. A. Metoyer, and S. Adams, "Using Cognitive Dimensions: Advice from the Trenches", Journal of Visual Languages & Computing, vol. 17, issue 4, pp. 302 - 327, 08/2006.