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His research goal is to develop techniques that allow novice users to create compelling interactive character content for training, education, games, and visualization. As a test bed for research in character motion generation and character interaction methods, Metoyer is building an immersive training environment for quarterbacks in the game of American football. Current research projects include methods for real-time motion capture data resequencing, tangible interfaces for character manipulation, and pose-distance metrics for comparing motion poses.
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School of Electrical Engineering and Computer Science, 1148 Kelley Engineering Center |