Instructor
Computer Science

1148 Kelley Engineering Center
Corvallis, OR 97331-5501
Phone: 
(541) 737-3617
Fax: 
(541) 737-1300
 

Education

  • Ph.D., Communication and Information Sciences, University of Hawaii at Manoa, HI
  • M.S., Computer Science, University of Hawaii at Manoa, HI
  • M.S., Mechanical Engineering, University of Stuttgart, Germany

Biography

Dr. Phil Jordan earned his Ph.D. in Communication and Information Sciences with specializations in human-computer interaction, communication theories, and social informatics from the University of Hawaii at Manoa. His research on science fiction and computer science research has earned media mentions by the MIT Technology Review and the Forbes Technology Council. Phil has instructed multiple iterations of ICT/research methods classes and contributed to a diversity of UX projects for special target audiences in the past. With more than 8 years of experience in applied and academic research in international settings, Phil is an expert in the area of UX best practices, qualitative and quantitative research methodologies in human-computer interaction, interaction design, and accessibility studies. You can find more information on Phil’s research on his Google Scholar and his ResearchGate.

Research Interests

  • Utility of science fiction for computer science and HCI research and education. 
  • HCI and ICT design and evaluation for special target audiences.
  • Design ethics, monetization of play, and agency in online games.

Publications

  • Omar Mubin, Kewal Wadibhasme, Philipp Jordan, and Mohammad Obaid. 2019. Reflecting on the Presence of Science Fiction Robots in Computing Literature. ACM Trans. Hum.-Robot Interact. 8, 1, Article 5 (March 2019), 25 pages. DOI: https://doi.org/10.1145/3303706
  • Jordan P., Oppegaard B. (2019). Media Accessibility Policy in Theory and Reality: Empirical Outreach to Audio Description Users in the United States. 52nd Hawaii International Conference on System Sciences. Best Paper Nominee https://scholarspace.manoa.hawaii.edu/handle/10125/59658
  • Jordan, P., Silva, P.A. (2019). Building an Argument for the Use of Science Fiction in HCI Education. International Conference on Intelligent Human Systems Integration: Integrating People and Intelligent Systems (IHSI 2019). https://doi.org/10.1007/978-3-030-11051-2_129
  • Jordan P., Mubin O., Obaid M., Silva P.A. (2018). Exploring the Referral and Usage of Science Fiction in HCI Literature. In: Marcus A., Wang W. (eds) Design, User Experience, and Usability: Designing Interactions. DUXU 2018. Lecture Notes in Computer Science, vol 10919. Springer, Cham. https://doi.org/10.1007/978-3-319-91803-7_2
  • Jordan, P. & Auernheimer, B. (2017). The Fiction in Computer Science: A Qualitative Data Analysis of the ACM Digital Library for Traces of Star Trek. In T. Ahram & C. Falcão (Eds.), Advances in Usability and User Experience (pp. 508–520). Cham: Springer International Publishing. https://doi.org/10.1007/978-3-319-60492-3_48
  • Jordan, P., Buente, W., Silva, P. A., & Rosenbaum, H. (2016). Selling out the magic circle: free-to-play games and developer ethics. In Proceedings of the 1st International Joint Conference of DiGRA and FDG. http://www.digra.org/wp-content/uploads/digital-library/paper_214.pdf