Computer architecture, parallel processing, dataflow architectures, processor allocation in multiprocessor systems, multithreaded systems, and network multimedia systems
My research areas encompass computer architecture, high-speed communication, and micro-mobility protocols. In computer architecture, we are researching on dynamic multithreading that allows multiple threads to be generated on the fly and execute them on a superscalar processor with support for checking dependencies among threads. For high-speed communication, there has been much research effort toward low-latency communication protocols and network interfaces. Since communication protocols closely interact with the kernel, device driver, and network interface, these interactions must be properly captured to evaluate the protocols and to improve on them. My research focuses on the design of high-speed communication systems using complete system simulation to capture and analyze all aspects of communication performance. In particular, we are looking at ways to make network interfaces less peripheral to improve the performance. For micro-mobility protocols, handoff delay is one of the most critical issues. In particular, we are interested in how these handoff delays affect the delivery of multimedia steams in wireless campus networks. We are currently looking at ways to minimize handoff delays by dynamically adjusting when and how handoffs should occur.
Applications of Research
Solving these issues are critical to making processors run faster, communication systems to speedup delivery of data, and viewing of high quality multimedia data on portable devices.