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Efficient Morse Decompositions of Vector Fields

TitleEfficient Morse Decompositions of Vector Fields
Publication TypeJournal Article
Year of Publication2008
AuthorsChen, G., K. Mischaikow, R. S. Laramee, and E. Zhang
JournalIEEE Transactions on Visualization and Computer Graphics
Volume14
Issue4
Pagination848 - 862
Date Published07/2008
ISSN1077-2626
Keywordsflow analysis, visualization
Abstract

Existing topology-based vector field analysis techniques rely on the ability to extract the individual trajectories such as fixed points, periodic orbits, and separatrices that are sensitive to noise and errors introduced by simulation and interpolation. This can make such vector field analysis unsuitable for rigorous interpretations. We advocate the use of Morse decompositions, which are robust with respect to perturbations, to encode the topological structures of a vector field in the form of a directed graph, called a Morse connection graph (MCG). While an MCG exists for every vector field, it need not be unique. Previous techniques for computing MCGs, while fast, are overly conservative and usually result in MCGs that are too coarse to be useful for the applications. To address this issue, we present a new technique for performing Morse decomposition based on the concept of tau-maps, which typically provides finer MCGs than existing techniques. Furthermore, the choice of tau provides a natural trade-off between the fineness of the MCGs and the computational costs. We provide efficient implementations of Morse decomposition based on tau-maps, which include the use of forward and backward mapping techniques and an adaptive approach in constructing better approximations of the images of the triangles in the meshes used for simulation. Furthermore, we propose the use of spatial tau-maps in addition to the original temporal tau-maps. These techniques provide additional trade-offs between the quality of the MCGs and the speed of computation. We demonstrate the utility of our technique with various examples in the plane and on surfaces including engine simulation data sets.

DOI10.1109/TVCG.2008.33
Short TitleIEEE Trans. Visual. Comput. Graphics